SimpleRenderer Class Reference

simple line-based rendererer at full connectivity detail More...

#include <simple_renderer.hh>

Inherits ost::gfx::impl::ConnectRendererBase.


Public Member Functions

 SimpleRenderer ()
virtual void PrepareRendering ()
virtual bool CanSetOptions (RenderOptionsPtr &render_options)
virtual void SetOptions (RenderOptionsPtr &render_options)
virtual RenderOptionsPtr GetOptions ()
virtual void Render (RenderPass pass)
virtual ~SimpleRenderer ()
virtual void RenderPov (PovState &pov, const std::string &name)
void BlurSnapshot ()


Detailed Description

simple line-based rendererer at full connectivity detail

Definition at line 35 of file simple_renderer.hh.


Constructor & Destructor Documentation

SimpleRenderer (  ) 

virtual ~SimpleRenderer (  )  [virtual]


Member Function Documentation

void BlurSnapshot (  ) 

virtual bool CanSetOptions ( RenderOptionsPtr render_options  )  [virtual]

Implements EntityRenderer.

virtual RenderOptionsPtr GetOptions (  )  [virtual]

Implements EntityRenderer.

virtual void PrepareRendering (  )  [virtual]

Reimplemented from ConnectRendererBase.

virtual void Render ( RenderPass  pass  )  [virtual]

render the entity

This is the place where the actual rendering should happen, i.e sending of the geometric primitives to the graphics card.

The rendering buffers and vertex arrays should be prepared in PrepareRendering()

Reimplemented from EntityRenderer.

virtual void RenderPov ( PovState pov,
const std::string &  name 
) [virtual]

povray rendering call

Reimplemented from EntityRenderer.

virtual void SetOptions ( RenderOptionsPtr render_options  )  [virtual]

Implements EntityRenderer.


The documentation for this class was generated from the following file:

Generated on Fri Jul 2 14:23:06 2010 for OpenStructure by  doxygen 1.5.8